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Thread: The 2-Minute Drill
08-19-2006, 04:57 PM #31
Re: The 2-Minute Drill
No doubt our two minute drill sucks, but I am willing to let this one slide on account that it is the preseason.
The fact that both Billick and Stover in a sideline interview during the 3rd quarter both blamed it on the refs, changing the ball instead of spotting the ball used on 3rd down as they are supposed to. According to Stover they call it a Bingo play and are supposed to execute in 18 seconds. That they have a name for it indicates that it is something that they practise and have there for a reason.
Let me give you an example. We're down by 3, 30 seconds to go in the 4th. 3rd down and a bit to go at at the 30-somthing yard line and are out of time outs. We need to get a little closer or get it to the right hash mark to give Matt a better chance. This is the drill we need to have down and pratice in a live situation. Think regular season game or even playoff. Would be sad if we hadn't practised it in the preseason.
Another reason that make me believe that this is what they wanted to do was that there was about 15 seconds from the completion to Clayton until the snap on 3rd down. They were slow all the way from the completion to Heap.
If we wanted to practise two minute drill that ends in TD, no doubt they would have gone no huddle from the completion to Heap, or at least call a few plays at a time. But they sure took their time to get plays underway.
I would rather we practised a TD endning two minute drill, but they better also have the Bingo play down when we need it to tie a game up or win it in the waning seconds of an important game. So I'm ok with it.
08-19-2006, 05:17 PM #32
Re: The 2-Minute DrillThere was only three choices that could of been made; 1) bring out the field goal unit and kick on third down while the clock was running 2) spike the ball on third down and bring out the field goal unit on fourth down while the clock was stopped 3) pass to the endzone on third down and if not successful kick field goal on fourth down. The option of running up the middle on third down with no timeouts and the clock running with 16 seconds shouldn't of even entered the equation.
Those were the only 3 reasonable options.
Hrafn, if they were practicing a drill for running a play to get closer and even position the ball then get out for the kick that would be fine with me. And in that case they should just say "we normally wouldn't do that at the 17, but we wanted to practice for that in case we had a game situation where we wanted a few more yards" then I would buy it.
I think they wanted to keep going for the TD, something more important to practice, and mistakenly called that running play. And worse yet, THEY MAY NOT SEE IT AS A MISTAKE!
Fine, run another play, BUT PASS, you have little to no shot at a TD from there on the ground anyway. And a failed pass stops the clock.
08-19-2006, 05:23 PM #33
Re: The 2-Minute Drill
Surely it was a moronic play call if they didn't want to go through what I outlined. But I refuse to believe that Fassel is that dumb. Many a regular season two minute drill begs to differ, but in this instance I cannot believe that they would mess it up so badly with nothing on the line.
08-19-2006, 07:41 PM #34
Re: The 2-Minute Drill
In high school or college and with a less experienced kicker I could see the hash marks might be a consideration. However, in the NFL the hash marks are only 7 yards apart, so the ball is spotted no more than 3-1/2 yards from center of the field at anytime and we've got a kicker who's been kicking in the NFL since 1989. If you need more yards to get in field goal range and have no timeouts, you throw to the sidelines. Plus the excuse of the referees having to change footballs shouldn't be an excuse, they've been using special kicking balls for at least five years.
In reference to the poster about college no longer stopping the clock on a first down, it was still in use last season, so if it's been changed that's a brand new rule change. I watch as much college football as I do pro, which is a lot.
08-19-2006, 10:05 PM #35
Re: The 2-Minute Drill
3. Game clock (Rule 3-2-5, 3-2-5-e)
Change: When the ball is free kicked, the game clock will start. When Team B is awarded a first down, the game clock will start on the ready-for-play signal.
Rationale: One of the goals in revising the rules was to shorten the length of games. The game clock will now start when the ball hits the kicker's foot on free kicks and kickoffs, and when the referee signals the ball is ready for play on first downs, instead of at the snap. Many coaches believe these changes will eliminate 10-15 plays per game.
08-20-2006, 04:19 AM #36
Re: The 2-Minute DrillOriginally Posted by DeepPurple
Check Billick's PC on br.com or Aarons article.
I don't know if Billick's PC was just spin, but he said the officials were apologetic about it. Making me think that special kicking balls are not used in similar situations. The ball used on pevious down will be used.
No further on this on my part.
However Billick also stated that they also ran on the Boller led 2 minute drill vs Gmen. That getting a 1st down + spike gives you a more controlled opportunity to try for the end zone with 10 seconds or so on the clock.
I don't see how this is the case. With 30 seconds on the clock and third down as the scenario pass play to no later than end zone at 10 seconds remaining:
Do you risk not getting the first down, and letting the other team know it is an end zone pass to gain 20 seconds of getting the play in? Here is where I no longer support the thinking of the coaching staff. Bingo play (here used as run + field goal) only applicable if long FG situation and a couple of yards gives you higher conversion rate.
Last edited by Hrafn; 08-20-2006 at 04:21 AM.
08-20-2006, 09:28 AM #37
Re: The 2-Minute DrillHrafn, if they were practicing a drill for running a play to get closer and even position the ball then get out for the kick that would be fine with me. And in that case they should just say "we normally wouldn't do that at the 17, but we wanted to practice for that in case we had a game situation where we wanted a few more yards" then I would buy it.
IF this was a designed play then I would go with the coaches contention that the refs screwed us.
I still don't see a ligit reason for designing a play around this scenario. Unless we are just outside FG range and the coaches want to try to pick up an additional 10yrds or so, there is no reason NOT to simply spike the ball on third down. Even is they do need some more yards, a between the tackles run is just about the worst way to go about it.
The other factor to consider is that, designed or not, our 2-minute offese has been abismal the past few years. Why practice such an unlikely scenario when you can't even get the basic 2-minute drill down?